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package systemdunit
import (
"context"
"fmt"
"os/exec"
"strconv"
"strings"
"time"
)
type Runner interface {
Run(ctx context.Context, name string, args ...string) ([]byte, error)
}
type ExecRunner struct{}
func (ExecRunner) Run(ctx context.Context, name string, args ...string) ([]byte, error) {
cmd := exec.CommandContext(ctx, name, args...)
out, err := cmd.Output()
if err != nil {
var exit *exec.ExitError
if ok := asExitError(err, &exit); ok {
return out, &CommandError{Name: name, Args: append([]string(nil), args...), Stderr: string(exit.Stderr), Err: err}
}
return out, err
}
return out, nil
}
func asExitError(err error, out **exec.ExitError) bool {
exit, ok := err.(*exec.ExitError)
if ok {
*out = exit
}
return ok
}
type CommandError struct {
Name string
Args []string
Stderr string
Err error
}
func (e *CommandError) Error() string {
msg := strings.TrimSpace(e.Stderr)
if msg == "" {
return fmt.Sprintf("systemdunit: %s %s: %v", e.Name, strings.Join(e.Args, " "), e.Err)
}
return fmt.Sprintf("systemdunit: %s %s: %s", e.Name, strings.Join(e.Args, " "), msg)
}
func (e *CommandError) Unwrap() error { return e.Err }
type Controller struct {
Runner Runner
User bool
Machine string
Timeout time.Duration
Binary string
}
func (c Controller) timeout() time.Duration {
if c.Timeout <= 0 {
return 30 * time.Second
}
return c.Timeout
}
func (c Controller) binary() string {
if c.Binary == "" {
return "systemctl"
}
return c.Binary
}
func (c Controller) run(ctx context.Context, args ...string) ([]byte, error) {
ctx, cancel := context.WithTimeout(ctx, c.timeout())
defer cancel()
runner := c.Runner
if runner == nil {
runner = ExecRunner{}
}
global := []string{}
if c.User {
global = append(global, "--user")
}
if c.Machine != "" {
global = append(global, "--machine="+c.Machine)
}
return runner.Run(ctx, c.binary(), append(global, args...)...)
}
func (c Controller) DaemonReload(ctx context.Context) error {
if _, err := c.run(ctx, "daemon-reload"); err != nil {
return fmt.Errorf("systemdunit: daemon-reload: %w", err)
}
return nil
}
func (c Controller) Enable(ctx context.Context, names ...string) error {
if len(names) == 0 {
return nil
}
if _, err := c.run(ctx, append([]string{"enable"}, names...)...); err != nil {
return fmt.Errorf("systemdunit: enabling %s: %w", strings.Join(names, " "), err)
}
return nil
}
func (c Controller) Disable(ctx context.Context, names ...string) error {
if len(names) == 0 {
return nil
}
if _, err := c.run(ctx, append([]string{"disable"}, names...)...); err != nil {
return fmt.Errorf("systemdunit: disabling %s: %w", strings.Join(names, " "), err)
}
return nil
}
func (c Controller) Start(ctx context.Context, names ...string) error {
if len(names) == 0 {
return nil
}
if _, err := c.run(ctx, append([]string{"start"}, names...)...); err != nil {
return fmt.Errorf("systemdunit: starting %s: %w", strings.Join(names, " "), err)
}
return nil
}
func (c Controller) StartNoBlock(ctx context.Context, names ...string) error {
if len(names) == 0 {
return nil
}
if _, err := c.run(ctx, append([]string{"start", "--no-block"}, names...)...); err != nil {
return fmt.Errorf("systemdunit: starting %s: %w", strings.Join(names, " "), err)
}
return nil
}
func (c Controller) Stop(ctx context.Context, names ...string) error {
if len(names) == 0 {
return nil
}
if _, err := c.run(ctx, append([]string{"stop"}, names...)...); err != nil {
return fmt.Errorf("systemdunit: stopping %s: %w", strings.Join(names, " "), err)
}
return nil
}
func (c Controller) Restart(ctx context.Context, names ...string) error {
if len(names) == 0 {
return nil
}
if _, err := c.run(ctx, append([]string{"restart"}, names...)...); err != nil {
return fmt.Errorf("systemdunit: restarting %s: %w", strings.Join(names, " "), err)
}
return nil
}
type Status struct {
Name string
ActiveState string
SubState string
Result string
InvocationID string
MainPID int
ExecMainCode int
ExecMainStatus int
}
var statusProperties = []string{"ActiveState", "SubState", "Result", "InvocationID", "MainPID", "ExecMainCode", "ExecMainStatus"}
func (c Controller) Status(ctx context.Context, name string) (Status, error) {
args := []string{"show", "--no-pager", "-p", strings.Join(statusProperties, ","), name}
out, err := c.run(ctx, args...)
if err != nil {
return Status{}, fmt.Errorf("systemdunit: reading the status of %s: %w", name, err)
}
status := Status{Name: name}
for line := range strings.SplitSeq(string(out), "\n") {
key, value, ok := strings.Cut(strings.TrimSpace(line), "=")
if !ok {
continue
}
switch key {
case "ActiveState":
status.ActiveState = value
case "SubState":
status.SubState = value
case "Result":
status.Result = value
case "InvocationID":
status.InvocationID = value
case "MainPID":
status.MainPID, _ = strconv.Atoi(value)
case "ExecMainCode":
status.ExecMainCode, _ = strconv.Atoi(value)
case "ExecMainStatus":
status.ExecMainStatus, _ = strconv.Atoi(value)
}
}
return status, nil
}
func (c Controller) IsActive(ctx context.Context, name string) (bool, error) {
status, err := c.Status(ctx, name)
if err != nil {
return false, err
}
switch status.ActiveState {
case "active", "activating", "reloading":
return true, nil
}
return false, nil
}